Companies that embrace augmented and virtual reality (AR and VR) and other technologies tend to pull ahead of those that don’t. If you’re looking for ways to implement these advances, you might wonder about the best methods to start using them. After all, you likely have several systems already in place.
The good news is you don’t have to reinvent every process in your factory. VR in industry perfects what you’re already doing, providing tools you might not otherwise have and helping train your employees and track the health of machines along the way.
STOCKHOLM, Sweden – A new gaming console could not only transform your eyes into virtual reality but also your nose.
Developers between Stockholm University and Malmö University said they have come up with an odor machine, or “olfactometer,” that makes it possible to smell in virtual reality environments.
The research was recently published in the International Journal of Human – Computer Studies.
As we all already know, the metaverse has always had strong connections to virtual (VR) and augmented reality (AR) technology; they’re what’s essential for ‘immersivity’ to be pushed to its absolute limits.
Despite none of the leading metaverse platforms currently being centered around such tech (as Decentraland influencer Tangpoko pointed out when discussing the platform’s hardware necessities), it seems inevitable that the metaverse will continue to evolve not only through its interoperable and decentralized features, but also through experiences transitioning from 2D, third-person perspectives, to 3D, first-person ones.
The Metaverse and virtual reality (VR) are related, but it’s difficult to compare them in a direct way. The Metaverse is a hypothetical platform currently in development, while virtual reality is a technology you can already use today. It’s likely you’ll be able to interact with the Metaverse through virtual reality when it arrives, but the Metaverse is expected to extend far beyond the single technology of virtual reality.
Minimizing the use of sedatives during operations could shorten hospital stays and reduce the risk of complications.
Immersing patients in virtual reality could help reduce the amount of local anesthetic needed for surgery, a new study has found.
A team of researchers at Beth Israel Deaconess Medical Center in Boston split 34 patients undergoing elective hand surgery into two equal-size groups. One group was given a VR headset and offered a range of relaxing immersive programs to view during surgery, while the other went without. The VR programs included 360-degree views of a peaceful meadow, mountaintop, or forest; guided meditation; or videos played against the backdrop of a starry sky.
“Benefits of Virtual Reality Balance Training for Patients With Parkinson Disease: Systematic Review, Meta-analysis, and Meta-Regression of a Randomized Controlled Trial” was recently published by JMIR Publications in JMIR Serious Games.
It detailed how more and more biomedical research studies are focusing on virtual reality (VR) balance training, particularly with respect to examining balance ability with VR.
Experts have given mixed views on what role virtual reality technology will have in the Metaverse.
Virtual reality (VR) will eventually have a place within the Metaverse, but not for the foreseeable future given its slow adoption rates, according to experts.
There isn’t much that can rival the experience of having one’s senses almost immersed in a virtual world — which is why many believe that the technology will have a natural fit for the Metaverse.
When it comes to how we live, work and stay entertained, there is no doubting how crucial technology is now. This is easy to see in the music industry, where modern innovations such as streaming have transformed the sector. Of course, tech such as sequencers and drum machines has also enabled the electronic dance music genre to become established.
The latest technological innovation set to alter music is the metaverse. This should not only bring about change in how music is posted online but also how fans consume it. Beyond this, the metaverse is set to have a major impact on other industries like gaming and how we use the internet in general.